fertpuzzle.blogg.se

Victoria 3 dev diary 11
Victoria 3 dev diary 11








victoria 3 dev diary 11

Victoria 1 and 2 has the concept of a “Pop Type”, a fundamental property of Pops in those games that defines most aspects of their existence - what function they perform in society, what goods they need to survive vs. Our approach here differs a bit from previous games. So how do Pops get assigned to these spots?

victoria 3 dev diary 11

Finally, in the Production Methods dev diary we learned that different Production Methods change the number of Profession positions available in a building. In the Buildings dev diary we learned that buildings need Pops of specific Professions to work there in order for them to produce their intended effects on the economy and society. In the Pops dev diary we learned that all Pops have a Profession, which determines their social strata and influences a number of things like wages, political strength, and Interest Group affiliations. Perhaps you want to ensure the population in one of your states are able to take on Machinist jobs before embarking on a rapid industrialization project there, or perhaps you want to ensure you don’t accidentally enable too much social mobility in a country already prone to uprisings against their true and lawful King.įirst, a quick recap. While this is an automatic process, the mechanics of it is still crucial knowledge to keep in the back of your head when building your society. This week we will be talking about Pop Professions, specifically how and why Pops change Profession. Every decision matters and over time, the progress or problems will be carved into the earth.Happy Thursday and welcome to another deep-dive into the guts of Victoria 3’s economic machinery. New production methods and amenities create a mass-migration into cities, as new industries darken the skies but brighten the future. The changes in the world are represented in our new dynamic map. Use pacts, alliances, threats and bluffs to claim your place in the sun. In Victoria 3, anything achievable by war, can also be done by diplomacy. But you are an actor on a global stage, racing other nations up the mountain of prestige. Rather than paint the map of the world, you write the book of your nation. Harness the power of steam and coal to transform factory towns into industrial titans. Import necessary goods to keep your people happy and fuel the factories that will produce valuable items for export. The muscle of industry is powered by the sinews of trade. Social, technological and cultural revolutions provide the perfect playground for your alternate history fantasies. Transform the force of technological innovation into sparks of progress. Turn the shouts of upheaval echoing in the streets into government reform. Never before have the lives of so many changed so much, so quickly. These groups are the foundation of a realistic and dynamic society simulator. Pops have needs, desires and form powerful groups for you to handle. High and low, across cultures and lands - we create a representation of the global population in 1836. In Victoria 3, you meet the people of the age in our Pops system.










Victoria 3 dev diary 11